Ever since its release in 2004, World of Warcraft (WoW for short) has been the golden standard of the MMORPG genre. With a heavily quest-driven progression system and simple gameplay, WoW appeals to a large audience. The cartoony graphics may at first deter players but after some play time, they come to life and truly immerse players into the world of Azeroth. In WoW, players of all classes can easily progress alone but must work together to complete instanced dungeons that reward the best pieces of equipment. This style has helped World of Warcraft remain popular across the world and it continues to attract casual and hardcore gamers alike. Those familar with the Warcraft series will recognize the locations and important NPCs featured in WoW. Players can do battle with Illidian, visit the Orc’s capital of Orgrimmar, or explore parts of the world only hinted at in previous Warcraft titles. But before anything else, players must chose which of the two factions they wish to join — the Horde or the Alliance.
Publisher: Activision Blizzard
Playerbase: Very High
Graphics: High Quality
Exp Rate: Medium
This is a Buy to play (B2P mmorpg) but there is a free trial version which is limited to 10 days.
Pros: +Quality content. +Deep lore. +All classes are capable of solo and cooperate play. +Plenty of content for casual and hardcore players. +Highly customizable interface.
Cons: -End game PvE relies on repetitive instancing. -Expansions have made much of the original content worthless. -Cartoony graphics may put off some players.
The classes of this game are:
Alliance - Humans, Gnomes, Night Elves, Dwarves, worgen and Draenei*
Horde - Orcs, Trolls, Undead, Tauren, and Blood Elves, goblins*
Druid - The most versatile class. Druids are effect support characters but can also call upon their feral nature and shapeshift into powerful beasts.
Hunter - The archer class of WoW, Hunters prefer to attack from a distance and lay traps. Hunters can tame beasts and fight in melee range when the need arises.
Mage - Masters of the elemental arts, Mages have high damage potential but suffer from low defense.
Paladin - Holy warriors who can wear plate but can also cast supportive spells to aid their allies in battle.
Priest - The main supportive class in WoW. Priests have the most powerful healing spells but can also inflict heavy damage with shadow related spells.
Rogue - The premier melee damage class. Rogues can dish out a lot of hurt in a short period of time but suffer from lower defense and health compared to other melee classes.
Shaman - In touch with the spirit world, Shaman’s use totems to channel energy towards those around them — be they friend or foe. Shamans are a hybrid class capable of both melee and magic attacks.
Warlock - Sinister spell casters who use the diabolical arts to summon demons to serve them. Warlocks learn curses and DoTs that weaken and damage their opponents.
Warrior - The primary melee fighter and tank. Warriors in WoW can do much more than absorb damage, properly trained they are capable of inflicting heavy damage.
Death Knight - The first ‘Hero Class.’ Introduced in the Lich King expansion, Death Knights start the game at level 55.*
Here's the official Site: World of Warcraft
Eh...u forgot the new race....Worgen and Goblins...><"
oh right. paiseh haha ok i goooo edit it
Worgen belongs to the alliance.....><"