Super Double Dragon (1992)
Screenshot of Super Double Dragon.
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Screenshot of Super Double Dragon.

Released in 1992 for the Super Famicom/SNES platform, Super Double Dragon (originally titled Return of Double Dragon: "Sleeping Dragon" has Awoke in Japan) was the first true Double Dragon title made specifically for the home market. The game played similarly to the first two Double Dragon games, however the player could now block enemy's attacks and grab their fists and a Power Gauge was also added which allowed the player to perform special techniques by filling the gauge while holding the shoulder buttons. One of the most unique aspects of Super Double Dragon involved the Lee brothers' appearances (the characters now head-swapped, making them more distinct) and their techniques, in which their basic techniques differed from each other (the Japanese version explained that Billy and Jimmy mastered different factions of their martial arts-style, Sou-Setsu-Ken). Technos Japan developed the game internally and the worldwide publishing right was once again handed to Tradewest. Despite the nearly simultaneous release, the localized version by Tradewest was based on a much earlier build than the Japanese version (which featured more music, refined gameplay and the latter half of the final stage, missing in the localized version).
The developers originally intended to include cut-scenes similar to those found in the NES versions of Double Dragon II and III, but they were left out due to time constraints despite the fact that most of the necessary data was already inserted to the ROM. As a result, the policewoman Marian (who is mentioned in the game's packaging and manual) never actually appears in the game, while the main villain, Duke, had his backstory left a mystery (he was originally written to be a former childhood friend of the Lee brothers).
The game features some enhanced tracks from the original Double Dragon title.